[gd_scene load_steps=8 format=3 uid="uid://0g0o5q26t5d4"]

[ext_resource type="Texture2D" uid="uid://qsu705j2k7kr" path="res://rtqgy8re.png" id="1_0xm2m"]
[ext_resource type="PackedScene" uid="uid://dklnyvh2pawj1" path="res://car.tscn" id="1_ig7tw"]

[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_7dm0k"]
sky_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1)
ground_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1)

[sub_resource type="Sky" id="Sky_ig7tw"]
sky_material = SubResource("ProceduralSkyMaterial_7dm0k")

[sub_resource type="Environment" id="Environment_0xm2m"]
background_mode = 2
sky = SubResource("Sky_ig7tw")
tonemap_mode = 2
glow_enabled = true

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_0xm2m"]
albedo_texture = ExtResource("1_0xm2m")

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7dm0k"]
albedo_color = Color(0.3366, 0.51985997, 0.66, 1)

[node name="Main" type="Node3D"]

[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.8660254, -0.43301278, 0.25, 0, 0.49999997, 0.86602545, -0.50000006, 0.75, -0.43301266, 0, 15.603066, 0)
shadow_enabled = true

[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_0xm2m")

[node name="CSGBox3D2" type="CSGBox3D" parent="."]
transform = Transform3D(-1.0000001, 0, 0, 0, -1.0000001, 0, 0, 0, 1, -5.7605286, 1.5558312, -35.098152)
material_override = SubResource("StandardMaterial3D_0xm2m")
use_collision = true
size = Vector3(0.5, 2, 0.5)

[node name="CSGBox3D" type="CSGBox3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.041906357, 0.010412216, -0.36748695)
material_override = SubResource("StandardMaterial3D_7dm0k")
use_collision = true
size = Vector3(178.75879, 1, 233.49219)

[node name="Car" parent="." instance=ExtResource("1_ig7tw")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.1980705, 3.2689552, -35.90589)
