Added engine force, air resistance, and rolling resistance
also added debug draw 3d addon
This commit is contained in:
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addons/debug_draw_3d/libs/.gdignore
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addons/debug_draw_3d/libs/.gdignore
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addons/debug_draw_3d/libs/libdd3d.linux.editor.x86_64.so
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addons/debug_draw_3d/libs/libdd3d.linux.editor.x86_64.so
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleDevelopmentRegion</key>
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<string>en</string>
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<key>CFBundleExecutable</key>
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<string>libdd3d.macos.editor.universal.dylib</string>
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<key>CFBundleName</key>
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<string>Debug Draw 3D</string>
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<key>CFBundleDisplayName</key>
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<string>Debug Draw 3D</string>
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<key>CFBundleIdentifier</key>
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<string>ru.dmitriysalnikov.dd3d</string>
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<key>NSHumanReadableCopyright</key>
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<string>Copyright (c) Dmitriy Salnikov.</string>
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<key>CFBundleVersion</key>
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<string>1.5.1</string>
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<key>CFBundleShortVersionString</key>
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<string>1.5.1</string>
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<key>CFBundlePackageType</key>
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<string>FMWK</string>
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<key>CSResourcesFileMapped</key>
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<true/>
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<key>DTPlatformName</key>
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<string>macosx</string>
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<key>LSMinimumSystemVersion</key>
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<string>10.14</string>
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<key>CFBundleSupportedPlatforms</key>
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<array>
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<string>MacOSX</string>
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</array>
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</dict>
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</plist>
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleDevelopmentRegion</key>
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<string>en</string>
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<key>CFBundleExecutable</key>
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<string>libdd3d.macos.template_release.universal.enabled.dylib</string>
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<key>CFBundleName</key>
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<string>Debug Draw 3D</string>
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<key>CFBundleDisplayName</key>
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<string>Debug Draw 3D</string>
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<key>CFBundleIdentifier</key>
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<string>ru.dmitriysalnikov.dd3d</string>
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<key>NSHumanReadableCopyright</key>
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<string>Copyright (c) Dmitriy Salnikov.</string>
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<key>CFBundleVersion</key>
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<string>1.5.1</string>
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<key>CFBundleShortVersionString</key>
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<string>1.5.1</string>
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<key>CFBundlePackageType</key>
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<string>FMWK</string>
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<key>CSResourcesFileMapped</key>
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<true/>
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<key>DTPlatformName</key>
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<string>macosx</string>
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<key>LSMinimumSystemVersion</key>
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<string>10.14</string>
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<key>CFBundleSupportedPlatforms</key>
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<array>
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<string>MacOSX</string>
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</array>
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</dict>
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</plist>
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleDevelopmentRegion</key>
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<string>en</string>
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<key>CFBundleExecutable</key>
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<string>libdd3d.macos.template_release.universal.dylib</string>
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<key>CFBundleName</key>
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<string>Debug Draw 3D</string>
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<key>CFBundleDisplayName</key>
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<string>Debug Draw 3D</string>
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<key>CFBundleIdentifier</key>
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<string>ru.dmitriysalnikov.dd3d</string>
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<key>NSHumanReadableCopyright</key>
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<string>Copyright (c) Dmitriy Salnikov.</string>
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<key>CFBundleVersion</key>
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<string>1.5.1</string>
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<key>CFBundleShortVersionString</key>
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<string>1.5.1</string>
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<key>CFBundlePackageType</key>
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<string>FMWK</string>
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<key>CSResourcesFileMapped</key>
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<true/>
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<key>DTPlatformName</key>
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<string>macosx</string>
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<key>LSMinimumSystemVersion</key>
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<string>10.14</string>
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<key>CFBundleSupportedPlatforms</key>
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<array>
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<string>MacOSX</string>
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</array>
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</dict>
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</plist>
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addons/debug_draw_3d/libs/libdd3d.web.template_debug.wasm32.wasm
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addons/debug_draw_3d/libs/libdd3d.web.template_debug.wasm32.wasm
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addons/debug_draw_3d/libs/libdd3d.windows.editor.x86_64.dll
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addons/debug_draw_3d/libs/libdd3d.windows.editor.x86_64.dll
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