[gd_scene load_steps=4 format=3 uid="uid://0g0o5q26t5d4"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_7dm0k"] sky_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1) ground_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1) [sub_resource type="Sky" id="Sky_ig7tw"] sky_material = SubResource("ProceduralSkyMaterial_7dm0k") [sub_resource type="Environment" id="Environment_0xm2m"] background_mode = 2 sky = SubResource("Sky_ig7tw") tonemap_mode = 2 glow_enabled = true [node name="Main" type="Node3D"] [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(-0.8660254, -0.43301278, 0.25, 0, 0.49999997, 0.86602545, -0.50000006, 0.75, -0.43301266, 0, 0, 0) shadow_enabled = true [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_0xm2m") [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.93826985, 0.34590417, 0, -0.34590417, 0.93826985, 0, 0.92334867, 1.8026888)